Assassin’s Creed: Revelations: Review
The new one Assassin’s Creed very causing subtitle – Revelations. But these very revelations we did not expect from the game at all. The list of newly -minted features seemed too contradictory: bombs, old Ezio, Desmond in full $#*&. Of course, I wanted to believe that all the attention will be pulled to the answers to questions that have not been giving us rest for several years now. It was necessary to find out how Altair finished his life, the hero of the first part. Certain hopes were assigned to the beautiful completion of the story of the protagonist of the sequel and Brotherhood. Us Revelations It seemed to the final chord of the Great Assassin epic, a kind of clearance of the bridgehead before the appearance of a full -fledged third part. Well, it’s not that we stayed with the nose and did not receive important answers, but the beautiful interchange never happened;Fresh Revelations I really turned out, in general, “old song”, but only with bombs and hook. As for Assassin, a showdown of families and parkour, then you have absolutely no dealing with them. Ezio throughout the game is only engaged in what we have already seen last time. But with some reservations. So we will discuss them.
Old and new
Series Assassin’s Creed For a long time overtaken a crisis of self -determination. The games stuff all the developments from adjacent genres. The hero in armor knows how to handle bombs, deftly sits on enemies from a pistol hidden in the sleeve, and in general he does not try much to resemble a silent killer. Our old man is not at all assassins in the usual sense of the word, instilled in early games. Rather, he is simply a tired avenger who cannot live a day without a great and barely sane goal, along the path of achievement of which has to be pulled out of devastation and mismanagement. In the case of p Revelations Such a metropolis is Constantinople.
What is the difference between a new place for the self -affirmation of our superhero in the hood from the previously studied Rome and Venice? Layout. A little architecture. Outfits of residents. Emerging gypsies who changed the courtesans. Perhaps everything. Yes, the developers, despite the immensely great number of attracted human resources, have developed a general scheme for the development of cities, which once from time to demonstrates its indifference to innovations. Most cities are similar, familiar architecture, haysters for jumping and tower for examinations on the spot. Constantinople is noticeably less than Rome, but he also has enough problems. A set of familiar situations for resolving this is the help of the poor, protection, struggle for control over territories. Everything is like last time.
Now, there are still casinotikitaka.com/ pieces of land taken from the Templars. That is, strengthen the defensive structures and crush the waves of the advancing Templary locust. Now we can rightly note that the entire approved process should be called “Tower Defense in medieval decorations”. Yes, it is. You think it fascinates? No, after several defensive operations, the role of the fighting back will be bored with you. In order not to be constantly among those who always go to the disputed territories, it is necessary to conduct sabotage prevention – to put at the head of the individual territorial formations of their favorites from the fraternity, to bribe officials, to physically eliminate them. If such work methods do not suit you – be prepared to regularly become the head of the protective detachment, give instructions to the archers, and also with all the courage to withstand the siege guns that the Templars will from time to time to expose to the gate.
In addition to a small routine, tied to the help of the disadvantaged and defense of occupied possessions, there are still more noble goals that are spelled out in the main storyline. Recall that old Ezio, in search of truth and Almighty Justice, arrives at the Masiaf fortress. This place was the abode of Altair, on the disclosure of the secrets of the soul of which we also have to spend a certain amount of time. Actually, the hero did not manage to complete his searches in the fortress – the Templars managed to inherit the Templars. The ultimate goal is Altair’s library, where, as you know, the due number of secrets and those very answers to questions have been hidden. Only the trouble is to get there, we need to find five keys. Yes, again a big, big problem, the solution of which will take the lion’s share of time. In the search for fragmented pieces and you will have to go to the glorious city of Constantinople – a place where, as is commonly believed, oriental cultures and traditions are intertwined with Western.
When it is no longer possible
… and when you get tired of the showdowns with local Templars (the fights are now even more beautiful – sometimes it seems that the combat system was developing Rocksteady), and the training of the Assassins plows, followed by sending “to business” or to conquer certain sections of the European map, will not bring pleasure, you can always do something more meditative and conceptual. For example, delve into desmond memory. The process is very controversial and dreary-you repeat for yourself the school course of spatial geometry, try not to fall asleep from the tedious notes of our Assassin bartender and try to ask yourself the question of why it was impossible to furnish all this easier and more smoothly into the plot. That is, do not torment the player walks along an indistinct abstraction.
The greatest disappointment and at the same time joy happened to the bombs. Yes, with the very ones about which Ubisoft Told at all exhibitions and specialized events. The main problem of the new type of weapons is that throughout the game it remains extremely unclaimed. Of course, sometimes distracting volleys or creating a smoke curtain, shells are extremely useful. But imagining yourself a silent killer is very difficult. So the lack of the need to use bombs in most cases is only a plus.
Relevant in Assassin’s Creed The multiplayer remains. Most of the ideas laid down in Brotherhouse have received their natural development. Say, now the real semblance of the storyline has officially registered in the Cartoon. New maps new techniques, improved “customization” of characters – all according to plan. The most emotions are caused by a peculiar version of Capture the Flag, a hurricane Deathmatch with a search for disguised players in the crowd and Corruption with a game of “Shams”.
Assassin’s Creed: Revelations will not cause you new emotions. And the old ones, on the contrary, will dull. Because the ideas of the original – and we will not tire of repeating this – carelessly devoted to oblivion. Have we received all the answers to long -arising questions? It seems yes. But initially, the process of disclosing the main plot secrets seemed to us less stretched and tedious. In the end, the last part of the adventures of the assassin somehow do not want to perceive as a full-fledged game. The main portion of content could be fitted in Brotherhouse. Agree, only soap operas about medieval killers were missing we did.
Pros: The main questions in the plot have finally received answers;improved multiplayer;still beautifully set fights.
Cons: The bombs were unclaimed;The process of capture and defense of pieces of the territory of Constantinople tires;small number of useful innovations;The full third part asks – but the developers are inexorable.