Category: Post

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Skins or no skins?

Good afternoon, dear readers Stopgame. I have no idea how you went to this blog (maybe, like me, sit in the subway and eat in our important matters), but today we will study the topic of creating skins in CS 2. Superficial.
Why Printstream has a too high price? Why Legion of Anubis is at times better and more complicated? We sit more convenient, our guide /lecture begins.

Let’s start with trump cards. The stream of information is an extremely competent coloring consisting of two primary colors (black and white + a little mother of pearl), in which the alpha channel is completely black. Anubis Legion is an incredibly complicated project in which there is no living place on the Normal map, hundreds of man-hours were spent on drawing details. Why the pricing policy on the trading platform is just such? Hype.

Well, now we are really starting. So, we are a young man/boy/woman/girl, and you are bored in the evenings, and the series do not bring the former pleasure? Climb into Game Dev. You will forget what a healthy sleep is, and your brain will be even stronger if you began to solve crosswords (people who know the Blue India Henryla, God forbid you happiness and well -being)

Start

Programs:
1.1 CS 2 in Steam
1.2 Workshop in add. Casts CS 2
1.3 VTFEDIT
1.4 Substain Painter
1.5 Photoshop
Upon request:
1.6 Any program for 2D/3D drawing (if you are the god of Photoshop, everything is fine, we miss, people are skins and draw in it).
1.7 Cinema 4D/ Unreal Engine 5

Paragraph 1.4 We can find an alternative, the same. But, since I have been using S since Unreal Engine 5 for a long time, since.P., It was easier for me to start in it.

Downloaded? Bought? Great, now we can begin to show imagination. We begin with the idea: what is the subject of the skin? Neutral? Or maybe related to the ‘gods and monsters’? Or ancient Egypt?
I have not just focused on this attention. The fact is that Valve produces skins ± in one topic for the collection. Skins with approximately similar style (M4A1-S MUD-SPEC, AK-47 Steel Delta, USP-S Desert Tactical-just neutral, although they contain ‘deserted tones were released under the ANUBIS card.
Therefore, in order to have a chance to ensure that your skin is approved, you need not only quality, but also the quantity – on a variety of topics, a variety of colors.

Well, we have decided on https://sportsbettingmedia.co.uk/ the topic. For example, we wanted the following: I love birds … animals … Call of Nature? Wild Light? Foggy Glimpesses?. Yes, it will be so (30 seconds for a stupid name – a great result). But it pulls to nature, so two topics are tilted at once at once. I can tell the whole process of creating the skin itself in s.P., But on the Internet there are a lot of different guides for this (if you still need, say, stored with creamy beer and arrange).

As a result, we have a ready -made skin, in which this time I did not want to change the map of the normals, but worked only with “boost” (lol) (Ropehhness), and basic color (Base Color).

The drawing process was approximately 2 hours.
This time I was more important to create an example for this blog.

We export our texture in .PSD, choosing the settings below.

And it all just started ..

Oh, one of the most amazing stages. In addition to the fact that we are now pulling Base Color and Rouness with separate cards in the format .TGA (TARGA), we start working with alpha channel. Here more details:
Skin wear occurs towards the displacement of alpha canal. Preserving the color texture in .tga format, we again throw it into photoshop, then select the channel tab and delete the white card, creating a completely black layer.

A bit of the base: black will prohibit us with a change, while white will allow it.

A man from YouTube said so in a language unknown to me

Yes, even if we have a completely black alpha Canal, the skin will still wear out, but there will be no scratches on it, but only the darkening of the main color (AK-47 Empress, M4A1-S Printstream), AK-47 Legion of Anubis).

In our case, I want smoke and feathers to remain without scratches and only get dark with wear, and the rest had a relatively quick wear. What are we doing: on top of the black square of Malevich, we create a dark – the gray square of Malevich. In the end … I buried myself in my own laziness and shortsightedness. Since I wanted, even for the blog, to make a simple skin, Alpha Canal threw me into the inevitable 5 hour journey of selection of shades of gray.

If I decided to do it all over right now, then a wise solution would be highlighted on a black background that would wear out.
And I’m not wise.

Final marmalade

You read it until this moment? Urgently a joke from Google:
Stirlitz opened the window, there is a muzzle
Stirlitz closed the window, the barrel disappeared.

Hooray, we finished the creation of our skin by 90%! :). Forgot to remind you that the skin in s.P. And in the game itself it looks a little different, so to search for our jambs, we throw off the creation of the alpha channel and immediately throw the cards into the game and watch the result. Something is wrong? We redo it. Everything is cool, like the result? We are gorgeous, we can brag from everyone who is nearby (Well, or get a disgust from friends for a tasteless selection of flowers)
We throw all our cards in VTF EDIT (Import, after Export) and save.

What is the result for the painstaking hours of our lives?

Is it worth it?

As I said, if it were creating 3D models in Blender, dressing an avatar in Marvelous Designer, or the creation of skins/cards for the community Counter Strike, this is primarily (at least at the first stage) should be your hobby. If you manage to turn this hobby into a source of income – you are God in your life.
As a result, we ran fluently at the main stages of texture of any objects in 3D. Leave links to work, the total costs of which amounted to 1 evening – I do not see the point. But the question is already to the rich community SG: And you are interested in this topic? Would you like to see monthly work with a detailed description of all actions?

On this I say goodbye to you and wish only pleasant moments in life. You will definitely succeed!

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Overview of Sovereign Syndicate. If in Disco Elysium, the Minotaur caught Jack the Righter

At first I thought to describe my impressions of Sovereign Syndicate after two hours of game. Then – after four. Then – after six … but how much the game is fascinating! So after three evening walks in London, it was possible to only come to terms with the inevitable and write a review.

The end of the 19th century, London. You just have to close your eyes, how the images of everything that the Victorian era was famous for. With industrialization, social contradictions and terrible working conditions. With outstanding (albeit invented) detectives and frightening bandits – quite real. Great basis for creativity!

But developers Sovereign Syndicate Let’s go further. They added a little steampunk to the familiar world and a significant portion of mythology and supernatural, inhabiting it with minotaurs and yardes, centaurs and cyclops, ghosts and werewolves. And as a special ingredient, mechanics were used, inspired Disco Elysium. Role -playing game, which I love with all my heart (I’m sure you too!). Therefore, I could not help but appreciate the creation of the Canadian studio Crimson Herring Studios.

And now – with joy and enormous enthusiasm – I share my impressions!

Detectives are involuntarily

Unlike Disco Elysium, there are three main characters in Sovereign Syndicate. Who have their own character, goals and methods of achieving them. As in films like “inglorious bastards”, sooner or later the prostagonists will be at one point. And no one knows which of them will survive after the final somersaults. And what dear they will go further.

The company of the heroes turned out to be truly motley. First of all, we are met by a rough Atticus Daily. It is a big and suffering from alcoholism of the Minotaurus. Daily is mired in debt and cannot pay even a small rented apartment in slums. And he also contacted the local bandits … Fortunately, the hero is strong, quite smart and can master the skill of illusion.

A little later, we get acquainted with the charming “artist” (as well as a thief and prostitute) Clara Reed. The girl prefers to achieve her charm or dexterity, but in which case she is ready to use the stylet.

And the last of this amazing Trinity is the Teddy Redgrave monsters hunter. He is not cruel, but will not give up the extra pounds for the capture or eliminate some dangerous creature. Being a capable engineer, he refers to technology and automatons with trepidation. Like his assistant and even friend Otto.

Mr. Daily may seem formidable, but inherently he is very empathetic. Especially when communicating with orphans.

Each hero faces death, murders or crimes that encourage them to take decisive steps and get to the bottom of the truth. Daily, for example, worries the disappearance of orphans – after all, Atticus himself grew up in an orphanage. And the Minotaur also hears someone’s voice in his head and tries to understand who speaks to him and what to do with it. In addition, a serial killer who kills courtesans, and this cannot but alarm Clara, wound up in London. Being a mercenary, for his part, Teddy looks at what is happening in the city.

None of them planned to be a detective, but the events in London (and the mysterious stranger in the mask) pushed them onto this path. To make a difficult choice more than once and experience good luck.

Let’s play cards?

The heroes of Sovereign Syndicate do not have numerous sides of the personality, as it was in Disco Elysium. Here, everyone has four characteristics (although internal voices expressing their position on interlocutors or events, a little more). These skills are used during dialogs and scenes requiring verification.

The situation involving verification has a level of complexity, which correlates with the value of a specific characteristic of the hero. For example, Atticus threatens the interlocutor, and for success it is necessary to use Animal Instinct, And to fall not less than 20. Daily has this feature at the level of 14, which means the player needs to be pulled out card the advantage of at least 6.

Yes, in Sovereign Syndicate there are no visible Nongamstopcasinosites.co.uk or invisible “cubes”, as in Disco Elysium or Baldur’s Gate III. Here everything is decided by Tarot cards. With a critical failure and critical success (giving immediately +100 to check).

On the one hand, in the novelty there is no large -scale and integrated system with “internal dialogs”, as was the case in Disco Elysium. At the same time, each characteristic of the heroes of Sovereign Syndicate offers only a look at the situation. And when the character’s feature begins to “speak”, in fact, a protagonist is always expressed, looking at things from different sides. So yes, in Sovereign Syndicate there are much fewer internal conflicts. And to be surprised at the written in the text will have to noticeably less often.

On the other hand, the built system works well. The more often we use this or that skill, the faster its level grows. Plus the characteristics can be affected by the items used. But even properly pumping any skill, you will not feel like a winner in all situations. In the end, no one is safe from a critical failure. And the game offers tests related to other characteristics. And when they have to use them, the characters are more likely to wait for the failure.

Also, in the course of the game, heroes receive features (cards that can be seen a little higher). They open additional opportunities. For example, Atticus will be able to appear in a new image, and Teddy will show his strength. If the character does not unlock specific cards, he will not be able to choose the corresponding options in the proposed situations. But even if you have a new opportunity, not the fact that it will be the best solution.

For one passage, you can both open all the unique features, and skip one or more cards.

The psychological state of the heroes also affects the options for choosing in dialogs. Or, as the game presents, the level of hope (from 0 to 100). The more optimistic the character, the more likely he will do or say something good. And vice versa: there are separate options for the state below the average.

A little below, for example, a dialogue with one of the secondary NPC is shown. Since Teddy has no feature at the time of the conversation Brutal, Option 3 is not available. And since the emotional state of the hero leaves much to be desired, we can choose option 1, but not 4.

Peace, economics and no lutboxes (almost)

Sovereign Syndicate is divided into 18 chapters, in each of which we control only one hero. At first it is Atticus, then Clara, then Teddy, and so on (sometimes the essay changes). Some chapters (such as the second) can last more than an hour, while others run in a matter of minutes. Much depends on, including on whether you go strictly in the plot or decide to perform side tasks.

The world of the game is quite small, but at first you have to spend a lot of time to study it and remember where (and who) is located. In fact, we will be offered to visit five relatively large locations (where there are available buildings, basements, sewage systems, and so on) and several small. Already by the fourth chapter, you will navigate in East London as in your area. Here are orphans, here is Teddy’s workshop, here is a club, and there is a beautiful fountain and an artist … who should not forget to order a portrait for three pounds!

Yes, the game has a simple economy (useful or not very items with NPC), and each hero has his own wallet and his own inventory. The same Daily appears before us a poor man who collects garbage to get a little shillings. But Clara initially does not know the need, and therefore is able to spend money … And to be in a noticeably worst situation than Atticus. So when she needs money, there will simply be nowhere to take it from ..

And a unequivocal plus of single role -playing games – the lack of microtransactions. No lootboxes! But the developers decided to joke and added to Sovereign Syndicate comic “Lutnybox” or Lute Box. Inside which there are some kind of space trinkets. But the brave minotaur Daily decided to buy Lute Box everything to once again note his uselessness.

By the way, Sovereign Syndicate is sold in Russia for about 700 rubles. As for me, a great price for about 10 hours of game (or more, if you decide to pass RPG again).

As in Disco Elysium, Sovereign Syndicate does not have a traditional combat system. If conflict situations arise, everything is solved by the text. More precisely, our choice of possible action. But this will arise very, very rarely: despite all the severity of the protagonists, they are peaceful or good in their souls. At least there were such in my passage. In your youem, they can become aggressive and thirsty for the authorities. And this is your way, it cannot be erroneous.

Throughout the game we have to constantly communicate and interact with the environment. Some things can simply be considered, and others can use. Moreover, something useless for one hero can be important for another, so reactions to the same thing can and will be different.

For example, the same doors for different characters can be either closed or open. And the NPC will meet and perceive Atticus, Clara and Teddy in different ways. In this sense, the world of the game will have to study from to three times, every time finding something new. And since the world is not so big, it doesn’t bother.

Sometimes heroes will meet during the game. We will manage only to those we play. Pursuing only his goals, which can go against the goals of the interlocutor.

Completion

There are several endings in Sovereign Syndicate, and closer to the end of the game, it seems that they may differ strictly. Of course, in some places the choice is illusory, and regardless of our decision, the hero will be where the developers should be according to the plan. But closer to the final, the consequences of the choice can be quite unexpected. Therefore, having completed Sovereign Syndicate, you will soon want to go through the game again.

Come to the end and not only see a more tragic (or bright) denouement of history, but also complete side quests. Because some of them can automatically be canceled either as a result of the decisions we have taken, or after the expiration of the time. Although sometimes all the fault is simple inattention … In any case, RPG precisely deserves the second passage. Especially if the Russian language is added to the game to better understand what is happening and capture lost shades and hints.

Now there is only English Sovereign Syndicate. But he is much simpler than the level of Disco Elysium, which scared some of the lack of localization for release. The novelty is easily given if sometimes resort to the help of an online translator (still there are enough incomprehensible terms in the game).

And the developers identified some unusual words and expressions with yellow. If you bring them to the mouse, a small explanation will open. Such notes make the game not only more accessible, but also more atmospheric! And a couple of unusual phrases can be adopted at all.

Crimson Herring Studios developers also act as a game publisher. Having passed Sovereign Syndicate and enjoying its atmosphere and plot, role -playing system and “Elysium flashbacks“, You experience even more respect and admiration for talented independent creators.

By the way, I met for the whole game Only one bug (which repeated a couple of times). Иногда бегущие персонажи упираются в угол и как бы буксуют на месте. We take them back and send them again to the goal – and the problem is solved.

The studio promised that she would translate the text in Sovereign Syndicate to other languages ​​with good games. Therefore, I would like to wish them success. And hope that among new ones for RPG there will be Russian.

Instead of Kitszen in Sovereign Syndicate, you can see pictures in the style of comics. The drawings are good!

Sovereign Syndicate is a pleasant and atmospheric role -playing game for those who are not afraid of English and an abundance of text. Travel to Victorian London, full of unusual creatures, maybe it will not become unforgettable. But it will definitely be pleasant.

  • Charismatic heroes and secondary characters
  • Role system
  • Detective component and tie
  • Music and visual
  • Almost no bugs
  • Very democratic price.
  • The game is quite small
  • Disco Elysium is largely inferior
  • The “validity of” side quests is not always clear
  • So far, the game is only in English.

The author played PC for about 10 hours. The key is provided by the developers.

The whole game in English. Additional localization may appear in the future – in case of success of Sovereign Syndicate.

“The best detective in the world!”. Make a mistake in all your forecasts about the finale. Well, or in almost all.

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My videos

Good afternoon to everyone 🙂 So, this is my first post on this site in general, before was as an anonymous viewer … Actually, I registered too today)) there was no particular incentive, but suddenly I decided to create one topic, boil – and … it did not work out. They didn’t let the pictures download, because the rating is small … Well, okay, I’ll start with another 🙂 Now directly to the topic.
I have (like millions of others) my own canal on YouTube, the first video on which was downloaded already on December 19, 2009 … During this time, 71 videos have accumulated (in truth, several hidden, test videos, so to speak) … I would not say that the channel is more likely, on the contrary, nevertheless, it was up to 129 subscribers and 147,366 views, which I personally think not soAlready in small numbers (if not compared with really popular channels, of course ^_ ^). Well, in general this morning the idea of ​​creating such a post was born, crawled on the channel and … hung. Nostalgia, memories, so many people took part in these videos). I looked at the part and now I’m going to start up to lay out the best (in my opinion). It’s time already, again, the entry stretched out as if I’m going to write a book> _

I really hope that these actions are not prohibited on this site, otherwise there have been cases)

I will act logically: go from old to new ones, at the same time I will describe every video that I will upload – decide for yourself, watch or not 🙂

1). Hmm … Apparently the first video that I want to show dated February 25, 2011Best of Samp (SA-MP-San Andreas Multiplaer, played for a long time and even now I go in. Many videos were shot there, but not all). The video description reads:

What does it mean? Somehow I decided to cut the videos that I already had, pull out the best or most memorable (for me at that time at least) personnel and insert into one video. Actually, there are many personnel even since those times when they played on the local network 🙂
Quality – 480p.

2). And again – samp. March 4, 2011, GTA SAMP WAR. Actually, the quality is all the same-480p, the video shows just a gameplay cut (I like to do such), where there are also tricks, and small fials, as well as a small beta test of animation from one of the site users where I used to live. Nothing special, but for some reason I don’t want to leave him unattended.

3). April 4, 2011. 480p. Clever Rocket.Yes, you guessed – again samp. But this is a little different, because there were not gameplayed shots, but unsuccessful doubles from the filming of the plot roller (in fact, as for me, this video from fals was better than what they shot), there were many such frames, but I just didn’t want to do a video from the fals, so I decided to timed to take a small plot to this – humorous – smiled). Actually, except for Russian subtitles (most likely not without errors) explaining the plot-there are English, translated … Attention-Google translator. So it’s better to read only Russians))

4). And … samp. The first staged video with the nicknames turned off, but again in 480p. 720p I learned to do in the next video after this, and then I joked there, I flattened the picture … in general, Speed ​​in Blood. 26.06.2011. At the moment, almost 5,000 views and 83 people liked it, but 6. Then I felt that I could do something) well, or it seemed to me so) the plot is simple, the race, the pursuit and … all … there were hints to continue, even something was removed-but the idea was abandoned …)
P.WITH. The initial shootout is terrible – I know that it starred at the very end, when everyone has already got it and “tumble faster” 🙂

5). 10.08.2011. In order to somehow dilute this series of samp-I will lay out the videos and not bad, in my opinion, a video recorded through the webcam of another city, of those times when I was in love)
City webcams shooting – That’s exactly what I called then a video that was not published as a public.

6). And again SAMP, but attention – in 720p). TO 23.08.2011 I have already learned how to make a video in 720p 🙂 Airspace. The plot, in fact, is practically absent in the past, just one day in the life of the aircraft pilot, history with a share of humor. After one bad video about the aircraft, I wanted to do something better)

7). 02.09.2011. SAMP. The Sniper: One Shot . A small video in which I do not like the shooting, well, at all, it turned out clumsy. But video with humor. And humor, it seems, appreciated.

8).October 19, 2011. Again samp) I’m already ashamed, I thought https://nonukcasinosites.co.uk/blackjack-not-on-gamstop/ between SA videos more videos of other projects 🙁 All in all, Epic Footage . He collected a video of the best (in my opinion) personnel from several already released videos, several frames from the closed Speed ​​in Blood 2 (with Cossack and an airplane), as well as several frames that will still be applied 🙂

I). November 26, 2011. The last at the moment is a “big” video with a plot, and such that it can be said that in the video there is a plot XD by the standards of Hollywood films, of course, button accordion, bullshit and naivety, but at least something. There is even a voice acting 🙂 not the best, but still. I am ashamed for this video for two reasons – I went to the picture and somehow flattened the picture, I noticed only after the exit, and … the story didn’t end: there was even the script, I wanted to shoot the second part, but everything went awry 🙁 But you can think about how it will end: D

10). November 27, 2011. – Again samp, All and at once. Personnel from the filming of the previous video (fakes, fun during shooting, etc.), as well as gameplayers, which were filmed during the game, parallel to shooting the film)

11). November 27, 2011. Not samp! I will dilute again a small video from Real Madrid, nothing special, but the first seconds to the horror are good) in the fact of creating – there was nothing to do from doing, to put up pictures and video from the summer, more precisely the part that is associated with animals) Cats and Dogs

12). 30.12.2011. Not samp! I love the television series Doctor Who (Doctor Who), I decided to create a video on it – Doctor Who Epic Moments : D

13). January 8, 2012 G. Samp, but this one shows that in GTA SA you can not only fight, but also explore the world … a gameplay video about how 10 people arrange a test drive along the streets of San Andreas. Night Drive 2

14). January 21, 2012.. Another staged video in SAMP, Lamborghini: High-Speed ​​Travel On the Big Ear. As for me – the video turned out to be gorgeous, a little reminiscent of NFS Carbon … Personally, to me and everyone who asked, I liked it. The most interesting thing is that the idea of ​​this video, its organization and shooting took only one night. There were 3 people, I shot, drove the other, the third helped technically (teleported, car created, etc.), then only installation. In staging rollers, it rarely happens so fast (well, or at least I have only one successful frame of 10 fals) 🙂

15). March 1, 2012.. Car Craeshes and Chase from Films . I wanted to do something like that, it seemed not bad, at least I like it) in general – all kinds of accidents and cool, beautiful chases from films 🙂

16).March 7, 2012.. SAMP, Air Fight. A tiny video begins with a bug that happened on the set and which reminded me of one film, and ends with an air war, which often happens after filming 🙂

17). 31 March 2012., Extreme Gameplay (GTA SA-MP) . Fun, madness, madness, tricks, failures, accidents … Almost everything you need to love SAMP is in this video: D

18). April 20, 2012., Drag Racing: Crash (GTA SA) . I don’t even remember why I created this video, like a fleeting desire – they took it and did: D But it didn’t work out, at least not pulled: P

19). 29.04.2012, Behind the Wheel (GTA samp), again, gameplay cutting ..

20). May 28, 2012. , Death of Cits: New York (Crysis 2) . And now a small digression – but December 2012 I had a rather old system … Pen4 2.4 GHz, 1 – 1.5 gig of RAM, but the video card was quite powerful and allowed to run new games on my old man. This video was shot on it, as well as all previous and some future) including GTA IV, which I did not insert into this message (there will be more ^_ ^). So you can’t worry on a low graphics and lags – this is not your player buggy, this was all so shot: D Regarding the video-he wanted to shoot how New York is destroyed in Crysis 2. The entry is long, but the moments of destruction selected good 🙂 Somewhere from the middle it begins more interestingly, do not turn it off right away if that;)

21). May 28, 2012., Driver – San Francisco: Compilation of Craeshes and Stunts. Extremely successful and, surprisingly, popular video on my channel. While neighboring videos scored 3.600 and 300 views, this one stands out with their 23.700) and I liked/did not like it = 89/3 🙂 I think it is clear that the game is Driver – San Francisco, and the video about accidents, chases and tricks 🙂

22). 07.06.2012, Driver: San Francisco – Crash Compilation . Not everything fit in the first, I decided to make one more, but it was worse in advance, because I practically had no installation)

23). 16.07.2012, GTA IV: Crash Compilation II . It happened – then I was able to insert an additional 512 megabyte of RAM so that not to call BSOD (I don’t even know what happened and how it happened), and I was allowed to crawl into the editor of GTA IV 🙂 I had long dreamed of crawling there for a long time, and this is my first video in it 🙂

24). July 31, 2012., One Life-A Thusand Emotions (GTA SA-MP) . Due to the now and then the arising problems (the hard drive broke, lost all the info, lost the data in six months of filming, restored) – he decided to play up to the so far unusual cadres in one roller, even some meaning turned out … But some of the personnel will be used 🙂

25). January 4, 2013., Grand Theft Auto IV / Episodes from Liberty City – Extreme. Already from the new laptop, he climbed into the multiplayer GTA IV and episodes, withdrew and went further to study the editor GTA IV: D is satisfied with the result)

26). February 25, 2013., GTA SA: Extreme Gameplay II. They played for a couple of days, had fun, remembered the former, fought: D actively study the possibility of subsequent slowing down the frame twice)))

27). March 22, 2013., GTA IV: Extreme Journey to Liberty City (Gameplay Video) . At the moment, my last and longest gameplay video, as much as 13 and a half minutes … At the same time, there are all gameplayers, there are no production: if we land from the helicopter to the roof and shoot, this is not a production, it is actually each of us gained 6 stars and defended and attacked) if someone falls from the mountain (modification) – it means that it is a mistake and actually made a mistake and actuallyall this is a multiplayer (with the exception, maybe several personnel), while always playing with Skype and a familiar team) used to join us the left, but this does not change things) to tell you in truth – I am pleased with the video, but I don’t know – maybe he is really too long … Everyone will solve it for himself)

28). And there will be two in one: two trailers of a new storyline in GTA SAMP. And there is no need to say that I’m a moron start shooting a new video in GTA SAMP, when GTA V: D I started shooting it at the end of 2011, T in two weeks.e. almost two years ago, then all the data was lost, because the HDD died, then I restored the data, six months later, then something else) but just remove the shootings for six months, the work of several people (like about 15-20 people have already taken part, if not more), so you need to finish: D

Well, that’s all, like) my whole story is on YouTube, a lightweight version: D is easy to find complete;)
If you read it all or even watched all the videos – thanks for your attention 🙂
P.WITH. At the end of some video, a site is indicated or even a few, do not consider advertising – if I do not write participants in gameplay rollers, let the resource on which they live at least be indicated) And if both actors and the site are written, and the site is just an indication of the place where I found them, a lot of gratitude to this resource 🙂

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JRPG SIVOW-SUPPLE-briefly about Contact

The little -known Action RPG for Nintendo DS, which decided to go against the current and redraw not only game designer, but also scenario templates that had already scored by then.

Contact. What can I tell about her. Despite what GRASSHOPPER ManUFACTURE did it, the same SUDA51 did not take part in the development of participation;I ran a maximum nearby and shouted something. Almost the entire game is the creation of Akira Weda, who managed to work on the fourth ending in SquareSoft, and in a small Love-de-Calic studio over the first two games. Plus, Contact is his first work as a screenwriter, and for the studio – the first portable RPG. Let’s see what they did there. So, we turn on, reach the initial screen and.

You know, during the first launch of the game, this menu drove me to a certain hybrid of stupor and confusion that I did not immediately pay attention to the lower display, where the keyboard was safe and lurked. But the screen is definitely testing, much more original than the banal “New Game / Load Game”. But, before the game itself begins, you have to go through a small rite of initiation and in the process to get acquainted with a professor named Professor, who, together with his pet, is plowing space space on the angular pixel spacecraft and who will be incredibly surprised that you can contact with your console with another galaxy.

What a rite of initiation? The professor will ask you to first name your name, place of residence and your favorite food. This is not difficult. But after that he will ask you to write your hobby and your dream. You know a lot of games that before starting the player to write some cherished desire? Intro lasts a couple of minutes from strength (this is if you are not shaking on any question of the professor), but during this time it manages to demolish the fourth wall to hell. Yes, I have not been in vain so the review entitled. Here, not just the characters periodically break the fourth wall and turn to the player. The whole game is built on the flare of the fourth wall, and the player is the same character as everyone else in the world Contact. This is her charm and the main trump card for a potential player. As such a topic is not new. On the contrary, it was not hackneyed only lazy, but it was extremely rare in my memory in my memory.

OK. We introduced our dream what next? And then the fun begins. Some bad guys attack the professor’s bowl, as a result, a piece of uncharacteristic green color falls off her and falls on an unknown planet right under the feet of an ordinary boy. This boy is the name of Terry, and he will be drawn into intergalactic showdowns only because he was in the wrong place and at the wrong time. As for the latter, it was at this time that the professor parks nearby, grabs the element that has fallen from the ship and the boy at the same time. For what? I don’t know.

In any case, now all the characters are collected together. Professor, Terry and Player. Ultimately, the professor’s ship finally falls apart, forcing everyone to make a forced landing on another unknown planet, and now the three heroes will have to learn how to get along with each other and try to collect all the elements that provide the food of the spaceship. For a professor, this is the only opportunity to leave the planet, for Terry – this is the only opportunity to return home, and for the player it is an opportunity to play a game called Contact. And while the heroes are busy with the search, the professor disguised his unfinished spacecraft under the pirate ship. After this long, long, long intro, the long-awaited game comes. From now on, Terry is completely on your guardianship, take care of it.

Looking ahead, I will say that as such the plot is not bad, but it is too few. Most of the time you are left to yourself. Terry under your leadership simply swims from island to the island and collects elements of the spaceship, simultaneously helping local residents. The very guys who shot the professors at the very beginning will interfere with him. As such revelations that would blow up the genre, I did not notice in the script. Everything is quite simple, linear and not overloaded with details. So that even a little offensive. However, if you live until the end of the game, I recommend waiting for the end of the credits. The final letter of the professor will put all the points over the “Yo” and to some extent will reveal the author’s idea of ​​the Grasshopper Manufacture.

The appearance of the game after the early experience of passing the portable port f.WITH.P. – It’s just Crysis 15! Of course, unframed backgrounds do their job, even though you will not turn it now in three dimensions. And in the foreground some bushes loom, and on the back there is something to see. Of course, GBA knows how, but there is something attractive in this. But all this you will see only on the screen with the main character. If you look at the display with the professor, then the visual design of his flying dwelling is much more pixel and schematic, more reminiscent of Earthbound style. You think this contrast was made by chance? Not in the case of these developers!

The first thing you have to encounter is a combat system and a pumping system. And if the first is simplified to the limit: you approach the enemy, and Terry automatically beats it (everything you can – choose a special.abilities), the second will meet you with some kind of indecent number of different parameters. No, there are classic things, such as strength, dexterity and some protection there, it’s all good, but when such parameters as: “karma”, “skill of using stitching weapons”, “cooking skill”, involuntarily think about how much time it will go to swing and pumping all this. How it is swinging and pumping? Right during use, as it was in Final Fantasy II, The Elder Scrolls series and probably somewhere else. You are beaten – protection and quantity HP are swinging. You beat – the force is swinging, as well as the skill of weapons of the type with which you are piercing bad enemies. They pumped the ability to handle weapons quite well-you will receive any special.Reception. That’s the whole formula.

Moreover, in the game they realized even www.rainbow-spins.uk some semblance of a system of work from the early parts of Final Fantasy. If Terry finds some costume, then he receives additional abilities that are pumped in exactly the same way as the ability to own weapons. T.e., If you pumped any suit to 45 levels, you will get a new cool receiver. In a costume of firefighter, Terry gains the power of the elements of water (it sounds, of course, damn it. ) and can throw aqua-shars very painful for the first time, and in a cook costume he can prepare something from the available ingredients. You can just fry the meat, you can fry it with spices, you can cook the coffee if you find water and coffee beans. Although, while you are not pumping a cook of the cook, for the most part from the meat you will get a tasty barbecue, but an armful of coal. Does it make sense from food? Suddenly, yes. Food for some time gives an increase to the parameters of the hero, sometimes very significant.

List of all costumes:

Firefighter costume – In it, Terry can use the magic of the water element, and also receives an increase in the parameter “wisdom”.

Driver costume – In it, Terry receives a greater increase in physical strength and can use fiery magic.

Digger costume – Obviously, the magic of the earth. Plus, the costume gives a tangible increase to the maximum HP hero.

The costume of the cook – The parameters are weak, but gives a very cool protection against fire. Well, and allows you to cook.

The costume of the thief – gives an increase in speed, and also makes it possible to rummage over the pockets of the inaccuations and open the locks on the doors and chests.

And you know that the most sad? All this lot of details simply does not have time to open up to the end of the game by at least a third. If you are sprayed between different costumes and types of weapons, then the game will end at about 30-40 of the level of abilities, while new techniques will be issued at 60, 80, and even at a hundred level! My brain is simply unable to understand this. Why even pump all this to a hundredth level, if on a forty hero chop into chips of the final boss? Okay, Pokemon, everything is clear with them, there the big emphasis goes to the multiplayer and duels with other real players, but here. No, super-bosses appear in the game after passing the plot, but for the sake of them to spend so much effort on pumping, which is never used anywhere else. This is re-a-a-a-alenly strange.

And this is not all the oddities that the game brings with it. For example, a hero in cities can kill non -playful characters. But:

It is worth leaving the city and entering – the people are resurrected. They can be killed and kill and receive various nishtyaks from their corpses (especially from the corpses of store owners), which either cost a lot of money, or are generally not possible in other ways.

For the fact that you will arrange genocide, a couple of karma units will be removed from you from the strength. You can kill a person ten, twenty times, but he will still love you and consider it his friend. WHAT?!

The oddities do not end there. For example, a hero can have a girl. If it turns out successfully, then the girl will settle on the ship’s ship, and you can sleep with her in the same bed. This is normal and even cool, only for gameplay does not bear any benefit. The oddity lies in the fact that Terry can have four girls at the same time, they will simultaneously live on the ship, and the hero will be like this: “Yeah, today I sleep with you, and tomorrow – with you”. This. It’s simple.

The last strangeness worthy of mention is fishing. It is not only poorly implemented, it is also absolutely useless. Why bad? Because the developers have screwed up to her with random. The fact that you will get something out of the abyss of sea does not depend on you, otherwise the weather is on Mars. The same is the cook and the thief, but there it is not so annoying. And someone else says that it was in Sonic Adventure there was bad fishing. Regarding the benefit, the real meaning of fishing only in passing an additional quest. You can also, of course, fisher the fish for yourself all different, but you need to have patience just angelic.

But with music, everything is surprisingly good and not even strange. Although what is there to be surprised. Masafumi Takada and Jun Takoda at that time still worked at the Grasshopper Manaufacture, so you can not worry about the quality of the audio material. The soundtrack is written in a difficult way to say what style, but judging by the statements of the developers, that, they say, the music is written in a style possible only in a video game, we can say with confidence that the soundtrack for the game is written in the style of the soundtrack for the game! Recursive, however.

In any case, music as such can be described. For everything that is connected with the professor and his spaceship, chiptyun compositions sound. For the locations that Terry runs, the most often background and rather meditative and monotonous compositions sound. Moreover, in some compositions, atmospheric just goes off scale. Those melodies that sound in the forest are grabbed for the living.

I said above that everything is surprisingly good with music? Forget. She did not go out on physical media, and this is very, very bad. However, the situation was saved by the brave bromachis children who seized music from the game as is. Not CD quality, of course, but you don’t have to choose.

And what can be said in the end? Contact is a very strange game, definitely. System pumping systems and interaction with the outside world are good in itself, but not brought to mind. You feel a swing that the developers did not pull. If they coped with their brainchild, it would have turned out just some kind of portable file. But, alas, almost all good ideas are in its infancy. In any case, this game is surprisingly pleasant and interesting to play, even if most of the gameplayed yummy for some reason was shifted to the postgraduate passage.

And the final question, the answer to which I previously escaped: “What is this CONTACT in general?”. In my opinion, that we are responsible for creating.

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Fort Solis – Salty Fort beer will not spoil

Progress … Such a funny thing … while you decide the question, can you … do not stop thinking … whether you should.

Good day to everyone. Those who are not interested in spoilers and a common enough picture, I recommend reading my first game blog called “Fort Solis – Mark Road on manual brake”. Here I want to slightly spin the plot, which, in isolation from its implementation by the developers, is not the worst in the genre, albeit banal. It is difficult to spoil the plot of the game when there is no plot in the game. But I will try.

Picture by Mars

Gamers from almost the first notes found, like an oil picture, outline the main conflict of the game – the collision of Dr. Wayatt Taylor (actor Troy Baker) and the team of the study base Fort Solis gradually gaining momentum. According to the plot, the Earth is depleted, and the food problem is becoming more and more relevant. In this regard, the minds of the whole world, in addition to new ways of total capitalist monetization of the population, are also looking for ways to solve the upcoming food disaster. At this moment, research by scientists of the Martian Martian base Fort Solis give the necessary results. The figures of science have a substance, the named connection 26, which contributes to the rapid production of plant and not only products so necessary for humanity. However, during its production, a series of strange diseases begins, which raises questions from a local doctor. Now he is tormented by vague doubts.

Ate all the food of humanity

Despite the fact that the game has been stated in the game, judging by the well -fed pug of the protagonist – engineer Jack Lary (actor Roger Clark) – it was he who created it, after which he moved to Mars. There are no signs of starvation on his face even close. And the first thing he does (not without my participation, of course), falling on a dangerous object, which is under quarantine, is saying a bottle of chilled hoppy drink. Among the personnel of the mining base, no talk was found about a lack of power and hungry fainting. On the contrary, products at the interplanetary station, as the game shows, is enough for itself. Refrigerators are full of everyone, even beer. Thus, we understand that the real raw material disaster is still very far away. At the same time, the fact that scientists Fort Solis are looking for a solution to prevent a food disaster long before its appearance, does not raise questions. Make ahead of lead is quite logical.

Who is “SCI” ​​and what is “fi”

Any science fiction should be built on scientific fabrications on https://casinomidnite.co.uk the principle of “what if?”. A good Sci-Fi also weaves into a fantastic component of philosophy and reflection on various topics-from household to questions of the structure of the universe. Fort Solis is not good sci -fi, the maximum is tolerable, so we will not see the original interesting thoughts and ideas, but there are ideological cliches. A competent screenwriter to reveal his main idea introduces into the work of the character, whom the events of the plot are blown up and sometimes rewind, forcing to change their life philosophy or at least think about its imperfection. And Fort Solis has such a character that gives the game a plusik in karma. The nonsense is that this is an indefinite character, which is actually shown to us as an antagonist, and whose story is revealed for the most part only in the notes. Dr. Wyatt Taylor, about whom I talked above, is no doubt the main protagonist Fort Solis, through which we are brought by the very plot idea. He is the only one in the whole game who is really made by his life principles for the sake of a high, as it seems to him, goals. Its character is not statistical and changes during the narrative. The “main” heroes of Jack Lary and Jessica Appleton, oddly surprisingly, are just observers, just observers whose eyes are brought to us by someone else’s story.

Humanist maniac

From the video, audio and text records, we understand that the doctor at the time of arrival at the Martian base was not a crazy maniac or a cruel person with a craving for violence. On the contrary, he is an exemplary family man, madly loves his children and his wife, a good, responsible doctor and humanist who appreciates the life of every person. After the first suspicions of the presence of something abnormal in the ailment of employees, the doctor delved into additional medical studies. The fact that something extraordinary is happening to the crew, was too implicit and almost unprovable. The symptoms of the disease fit into the framework of signs of overwork and excessive radiation in connection with processing in conditions of increased level of radiation. Formally, initially everything was within the framework of the norm taking into account the specifics of working conditions. And there were not many victims. Studies of scientists, during which infection took place, were carried out with the level of secrecy, access to which the doctor did not have. Taylor had every reason to “wash your hands”, not pay attention to the problem and sit quietly, waiting for a vacation. But the doctor did not sit back, which also characterizes him in a certain way.

Splinter Cell in a medical dress

With the results of medical research and his arguments, he repeatedly “ran into” all possible instances, wrote reports, complaints, tried to convince the leadership and personnel of the base. However, he could not find the desired levers of influence in order to influence scientists, and he had too little evidence. And then he began already a full -fledged investigation, going beyond his authority. In this situation, both sides of the conflict can be understood, and the conflict is not highlighted. The task of scientists is to solve the upcoming global problem of mankind, which is closer every year. The doctor’s task is to identify the presence of a new type of disease, to transfer confirmed data to the Earth for further assessment and development of the medicine. Both the doctor and scientists, as it turns out during the plot, fight for the survival of humanity. Imagine what a spy novel could come out if the plot was revealed by the eyes of Dr. Taylor – a straight technological on Tom Clancy’s Testaments.

Suddenly Martian Hitman

Taylor understood that the threat of food disaster is a distant prospect, and an unknown disease spread directly before the eyes of an experienced doctor. Video, audio and text notes show us how a doctor- a person with high principles of humanism- turns into a cold-blooded killer, carrying death to all crew members. He selects the most optimal time – the season of Martian storms, when the number of crew members at the base is reduced to a minimum. All that is needed is to eliminate the barrier in the form of crew members, get evidence, present them to the public and, if possible, stop the disease at this stage. The minimum of victims for the sake of saving all humanity in stealth in the style of agent 47. But one of the crew members manages to give a short -term anxiety signal, which is captured by a nearby repair team of two people – part -time the main characters Fort Solis. A small failure in terms of a calculating killer by coincidence led to an even greater tragedy. It is from this moment that the real plot of the game begins, which the gamers show, leaving all the most interesting events and intrigues to the notes for notes.

Hero with a dumped roof

By the end of the game, the doctor’s plan was still fulfilled, albeit not like he wanted it. Taylor gave his life for his ideals, while finally lost the roof on this difficult path. However, he made everyone pay attention to the main threat of the fort Solis. And all fate played another sinister joke with him, which became worse than death. A lot earlier before these events, after the first successes of the scientists of the Fort Solis News about the 26 plants grown using the connection, reached the Earth. Connection 26 was considered safe, as well as the plant obtained with its help. For this reason, it was decided not only to send plant samples to the earthly laboratories, but even to allow them to send their teams to the families of the team – such a marketing move. So that earthlings know that the issue of the coming raw material catastrophe is already resolved, and knew who solved this issue.

A monastery of evil in a room pot

One of those who sent these plants to Earth was Dr. Wyatt Taylor. His daughter really liked the beautiful indoor flower, which dad boasted during the video. And this flower, carrying an unidentified deadly disease, which the doctor has not even guessed, went to his family. The last video game screensaver shows us that Taylor after detecting signs of the disease sent his wife a warning message – “Do not open the contents!”. But it was too late. The ending hints to us that the infection begins to spread on the ground. From a short screensaver focused on the mentioned flower – other conclusions simply cannot be. Thus, in the bloody plan of Taylor at that time there was no sense. But he did not know about it and never know.

Dent dancing

A good story about the search for the smaller of evils on the eve of the Apocalypse, it seems to me, drowned in my own implementation. The whole intrigue is revealed from the first steps, while the authors have nothing more to tell. There is no stress and sappress in the game, like gameplay. Notes poorly reveal the motivation of the doctor, weakly outline the conflict and do not describe the essence and threat of an unknown disease at all. As a result, the entire load of the narrative of a science fiction work, paramedally, falls on the disclosure of the main characters of Jack Liri and Jessica Appleton. But there is no disclosure here, because in fact these are not the main characters. Yes, they are not deprived of a sense of humor. Yes, they have a certain spark in a relationship. But in general, these are ordinary, unremarkable engineers. But the character who could arouse interest- Wyatt Taylor- is pushed into the background of video, audio and text notes. Although it could be done, if not the main thing, then one of the main playable characters, adding the plot more intrigue.

And still I love you

As I already said in the last blog, I still liked the game, and I would even recommend trying the Fort Solis under a saucepan of a hungry malt drink, a glass of a funny tea -like tea or a cup of fermented dumplings, depending on your addictions. Provided that the cost of a “ticket” for the game session will be estimated according to the laws of cinema -theater rental – that is, by a very good discount. The salty fort definitely will not spoil the beer furrow – checked on itself. And this is even if all possible spoilers you have already been caught. If you like a meditative calm gameplay, if you like to look for the plot and Laura slices in the notes in the notes, if you like the atmosphere of a mundane Sci-Fi Adventure-all this is in the game, albeit an average level of quality.

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Great nagibators.

Gloomy titans of loneliness. Third generation. Harsh and merciless shkololo or students. Maybe it’s still great players and professional gamers? The work master of sports in boxing is better than a master of sports in cyber disciplines, but this does not cancel their advantages … well, only if a little bit a little. A lot of people play games, but still only a small part has world glory and title of the largest tough game. In this article I will talk about the achievements of the most important gamers of the world. But I will warn. This post is a little drug addict. Written on Monday. It is not serious and has half real, half fictional facts.

1) the most important and the best, just unique Alexander Prokopyev. He is Palexnr.

Surprisingly, yes. He is in the first place. If you do not know the venerable nagibator Maxim Kulakov in a recent stream along Mortal Combat, then the flag is in your hands and the path to the Surgeon Simulator record.

P.S. Max won only once, but I think Palexnr succumbed to not fall under the hot hand of Maxim at the end of Stream, which likes to reduce the rating.

2) Bachir Bachir Boumaza).

Another titan of industry game. Recognized as the best in WOW and the owner of several records at once. The first record that he broke was the fastest Leeling up to 70 levels. He did it in 1 day and 2 hours, breaking the previous record for 17 (!) hours. After that, he became the first in who reached 80, and then level 85. It earns about $ 100,000 in a month.

3) an nameless Korean. They are all the same on one face.

Already who is really the most important Genesis-casino.co.uk obscurantists of the gaming industry. There are a whole sect there. Not one hundred people. Sometimes it seems to me that their records for a continuous game are actually fake. Here they have five minute breaks to the toilet … One left, the other came. And since controllers are often Europeans, they do not see substitutions. And they bend everyone and all their love for the first and second oldKravt. They are all in third place.

Nagibotar Nagibators. He is naughtyuer with a club of other Nagibators and leaves. Briefly speaking. During his career, about $ 500,000 eternally democratic America earned. Trains 8 hours a day and loves Kwik.

5) Invictus Gaming under the nicknames of players (Zhou, Ferrari, Yyf, Chuan and Faith)

In fifth place is 5 people who will distribute the largest lily in Dota 2. For 2012, they managed to earn about $ 1,000,000 and were recognized as the most important nerds. Why in fifth place? If divided them into dignity into 5, then it comes out.

I see you are interested in e -sports? Also want to play and earn hundreds of thousands? Forget. And without you everything is sad there. I’ll tell you how to become a super player.

1. Workout

Capture the mouse and play one game for 6-8 hours a day. Play the toilet, play in a dream, play for food. Play play and play. The best cyber athletes have a clear training schedule, as this is the only way to achieve truly high results. As a result, even if you are a crooked mediocrity, over time everything will work out.

2. Combination with study or work

Play at night, in the evenings, on weekends. Sleep 3-4 hours. But study and do not stop working. The chance that you will become the best in your game very small. And at least you can provide yourself with the Internet.

3. Homework

Playing for several hours is a good training, but maybe you need to hone the skill in a particular aspect of your game to get an advantage over opponents?
It is said that one of the best terraces of the world in Starcraft 2, Marinekingprime, is practiced only. In the game, each of these moments occupies a share of seconds, but it is after their many hours of workouts that muscle memory appears, which will allow you to defeat the enemy in the decisive battle.

4. Self -control.

“You are shaggy and garbage”. Pull yourself on your nose rag! You don’t know how to play and even my grandmother is steeper than you are scattering headshot to all nubes. You will lose and very often. Always hold yourself in your hands. When you have a nervous tick, it is not convenient to play. Train and train again!

Luckiness also plays a big role. Someone can throw a grenade through the entire card and kill, and someone cannot kill closely with the Drobadan, being hit by the opponent. There are bugs everywhere. Even in sports.

In the end, thanks to everyone for reading. Below I will throw a cat and a nyashka. This tradition is indestructible, like my promise to mention The Last of US in every blog. So he mentioned.

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Muamara Gaddafi Memory Blog

People’s Jamahiria fell out with the death of his untreated leader.
Literally the whole world was blown up on October 20 by the news from Libya. The fugitive colonel and the father of the folk jamahiria Muamar Gaddafi, who for almost nine months, could not find Nanovtsy or rebels – captured.

“He is caught. He is wounded in both legs. He was taken away by ambulance, ”said the representative of PNS Abdel Majid. But after a few minutes this shocking news is irrevocably outdated.

The representative of the military leadership of the PNC Libya announced that the former Libyan dictator died from the wounds received. As the field commander Momhemed Buraz Ali al-Makni told, Gaddafi was captured by the fighters who arrived in Sirt from the city of Misrat. According to him, the former Libyan leader, who received severe wounds, evacuated by a military helicopter in an unknown direction.

But Reuters, with reference to an eyewitness to a special operation, reported that “the dictator was hiding in the shelter” and shouted “Do not shoot, do not shoot”. According to other data, the colonel was captured when he tried to leave Sirt on a car.

“Gaddafi was killed by the hands of the Libyans. I can confirm this, ”said the military leader of the transitional national council of Libya Abdelhakim Belhaj in an interview with al-jaziri satellite television channel. In turn, the press secretary of the PNS Muhammad Abdel Kafi emphasized that “the body of Muamar Gaddafi will be delivered to Misurata”. True, the place where it will be sent will remain a secret for “security reasons”.
The Libyan TV channel controlled by the supporters of Gaddafi tried to refute the information about the death of his leader.

“The information transferred by NATO minions about the capture or death of the leader-head of Muamar Gaddafi is unfounded,” the France Press quotes the message of the television channel Al Libya. – The colonel is in good health “.

And at this time, the first photo of a bloodied dictator appeared on the Internet. However, Al Libya warned in advance about the possible appearance on the air of fabricated pictures and videos.

When capturing Gaddafi, the head of the Armed Forces under his government Abu Bakr Yunus was killed. In addition, the rebels arrested one of the cousins ​​of Muammar Gaddafi Ahmed Ibrahim, who was also caught while trying to leave Sirte.

Meanwhile, residents of Libya by glee met the news of the death of the former Libyan leader, who was killed by the troops of the PNS after the capture of his hometown of Sirte. In Tripoli, Benghazi and other cities of Libya, a spontaneous celebration began in connection with this news – people began to shoot in the air, dance, congratulate each other.
Here and there the green flags of Jamahiria burn there, and people chant “God is great, God is great, Gaddafi is captured”. Russian President Dmitry Medvedev The news of the arrest of Gaddafi oven at a press conference with the Prime Minister of the Netherlands Mark Rutte. The latter came SMS with the news of the capture of Gaddafi and he immediately informed her Russian leader. “The fate of Gaddafi must decide the Libyan people.

We expect that the world will come in Libya https://madcasino.uk/ and that all those who govern the Libyan state will be able to come to an agreement, ”the president commented on the news, expressing the hope that Libya will be a modern and democratic state. Secretary of the US State Department Hilary Clinton said that she could not confirm or refute the capture or death of the former Libyan leader Muamar Gaddafi.

But she added that if this is true, then she will breathe a sigh of relief, since another obstacle is destroyed.

And now my opinion ..

A man was ill for the country and people, was not dependent, stood out among other bonzes of world politics. He dared to try to make the lives of his citizens better ..
He challenged the world and lost, the United States would not stop until her empire, the Empire of Evil (even though it is trite but so) will not fill (enslave) the whole world.

(There was a Flash player, but since 2020, Flash has not been supported by browsers)

Muamar, you are alive … how is Tsoi alive

The best comments

It depends on what to count the teranei. In general, the situation there is incredibly difficult … a bunch of tribes and clans. And each enmity with another tribe or clan. So the colonel suppressed this aggression and created shaky but still the world. As far as I remember, he resorted to diplomacy more ..

In Libya at the colonel, unemployment benefits were about 1000 bucks. The state helped young families buy larger apartments and new cars. Any poor citizen of Libya could come to the pharmacy and say they say “I need it and this” and they would have given it to him. Just like that. (it seems like there are any restrictions on but there are few of them).

It is also worth noting that officially the Gaddafi was the “leader of the revolution” and did not manage the state care, but rather accepted guests and, in principle, was, so to speak, the same symbol as the royal family of England. PNS and NATO are trying to prove that Gaddafi ruled the country, however, IMHO evidence has no evidence … Some “speculation”.

And only after the so -called “day of anger” he was called a tyrant. In general, this incident is some kind of … strange. Chinese reporters previously wrote that in the city they defeat shop windows, bandits were operating, and generally riots are going on. At this time, the television channels of other countries began to show that “the revolution began”. It seems like there was a “day of anger” and as the PNS “Gaddafi has ordered to shoot demonstrators”. BUT! There is no evidence. And if you believe the Chinese (who there seems to be no need to lie), then these were ordinary bandits. And they could try to pounce with reinforcement (and possibly firearms) on the army and naturally received only bullets in response. There is no one at all where this moment would be filmed entirely. Only some kind of video where someone is carried (like a wounded or dead) or where people in masks and with AK shoot someone. But there is not a single confirmation that someone was killed at all and that they were killed precisely during a “peaceful” demonstration. Moreover. As I wrote above, there are refutations ..

And in the end they came to what they came to. The people took weapons and began to kill military personnel … In any country, this is classified as “an attempt by a coup d’etat”. And in any country (even in the SSR) this attempt would be severely crushed with the help of the army and armored vehicles. According to the laws of the same SSP, everything is correct. However, the SSR gave this idiotic coloring. “Soldiers shoot civilians”.

1. The civilian population does not participate in hostilities.

And here everything is exactly the opposite. People with AK kill military personnel who are aimed at suppressing the uprising … And these “people with AK” immediately (according to all world laws and classifications) come out of the “peaceful population” framework and go into the category. “Terrorists”, “militants”. In short, in the “armed illegal gang of formations. So, as I wrote, such actions would be suppressed in any state ..

But NATO and the SSR decided to support the PSN calling them “civilians” and “rebels”. It all started with the useless zone ended with terrestrial operations ..

And most importantly, not a single bitch said that this is not right because it is actually a military invasion of a sovereign country. Interference in their internal affairs ..

Regarding terrestrial operations … If my memory does not change me, then the “rebels” after losses of several dozen people fled from the battlefield. BUT! Suddenly, during the assault on Tripoli, their losses amounted to almost 3 thousand. Yes, and the very fact of capture … on any video that you will see “rebels” do not know how to shoot even from AK. What can we say about the assault of the city where professional fighters settled. It seems like it is not clear how then the “rebels” captured Tripoli? Shortly before that, landing vessels with marines on board were pulled to the banks of Libya. The location of the vessels is near Tripoli. You understand what I am hinting about, isn’t it?In addition, no one hid that the English intelligence Mi-6 helped in the assault. So, to everything else, the city (with civilians) was bombed by NATO bombers. And more than once or two human rights activists presented evidence that peaceful objects were destroyed. Peaceful people died. Nevertheless, the representative of the alliance said that “the bombing was aimed only at military facilities”.

And besides … Almost everywhere, the “rebels” shout that the soldiers of Gaddafi kill the civilian population and so on. Nevertheless, human rights organizations declare the opposite. Rebels arrange cruel reprisals against prisoners, rape women and children entering cities, kill everyone and looted. Suddenly men and 14 year old adolescents (and this is the main “power” of PNS) who are pedophiles, rapists and killers became “rebels”. Fighters for freedom … who entering the city reserve only the belly of girls, girls and women, crushed skulls and pogrom ..

Oh … I want to be exhausted. But you need to maintain composure. For I write for reliability without emotions.

So maybe Gaddafi and a tyrant … But only such “tyrants” still need to be found. And the authorities holding power and killing civilians in Africa are probably several dozen or even a hundred. So the secondary school would have forgiven Gaddafi that he is a good “tyrant”. But they did not forgive him that in Libya a liter of gasoline is cheaper than a liter of water … something about 15 cents seem ..

Further script for me is extremely clear. The country is bombed by the alliance bombers and its restoration will take at least ten years. There is no money and therefore the UN robs the colonel and transfers his money to the “rebels”. Tons of weapons fell into the hands of not military people. Old inter -tribal and inter -plane conflicts flare up. And not all tribes confirmed the loyalty to the “new government”. “Military forces of the PNS” are fragmented gangs of rapists, murders and looters. There is no longer about the discipline. The world who held Gaddafi collapsed. The war will be overwhelmed soon by Libya. The tribes will fight with each other … The streets will again flood the blood, only the war will be a partisan. And due to the lack of a disciplined army, the PNS will ask the UN “peacekeeping” forces. Which will enter Libya and will dictate the conditions there. Then the oil fields are annexed (they will be divided between the oil industry companies) and will pump out oil.

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Assassin’s Creed: Revelations: Review

The new one Assassin’s Creed very causing subtitle – Revelations. But these very revelations we did not expect from the game at all. The list of newly -minted features seemed too contradictory: bombs, old Ezio, Desmond in full $#*&. Of course, I wanted to believe that all the attention will be pulled to the answers to questions that have not been giving us rest for several years now. It was necessary to find out how Altair finished his life, the hero of the first part. Certain hopes were assigned to the beautiful completion of the story of the protagonist of the sequel and Brotherhood. Us Revelations It seemed to the final chord of the Great Assassin epic, a kind of clearance of the bridgehead before the appearance of a full -fledged third part. Well, it’s not that we stayed with the nose and did not receive important answers, but the beautiful interchange never happened;Fresh Revelations I really turned out, in general, “old song”, but only with bombs and hook. As for Assassin, a showdown of families and parkour, then you have absolutely no dealing with them. Ezio throughout the game is only engaged in what we have already seen last time. But with some reservations. So we will discuss them.

Old and new

Series Assassin’s Creed For a long time overtaken a crisis of self -determination. The games stuff all the developments from adjacent genres. The hero in armor knows how to handle bombs, deftly sits on enemies from a pistol hidden in the sleeve, and in general he does not try much to resemble a silent killer. Our old man is not at all assassins in the usual sense of the word, instilled in early games. Rather, he is simply a tired avenger who cannot live a day without a great and barely sane goal, along the path of achievement of which has to be pulled out of devastation and mismanagement. In the case of p Revelations Such a metropolis is Constantinople.

What is the difference between a new place for the self -affirmation of our superhero in the hood from the previously studied Rome and Venice? Layout. A little architecture. Outfits of residents. Emerging gypsies who changed the courtesans. Perhaps everything. Yes, the developers, despite the immensely great number of attracted human resources, have developed a general scheme for the development of cities, which once from time to demonstrates its indifference to innovations. Most cities are similar, familiar architecture, haysters for jumping and tower for examinations on the spot. Constantinople is noticeably less than Rome, but he also has enough problems. A set of familiar situations for resolving this is the help of the poor, protection, struggle for control over territories. Everything is like last time.

Now, there are still casinotikitaka.com/ pieces of land taken from the Templars. That is, strengthen the defensive structures and crush the waves of the advancing Templary locust. Now we can rightly note that the entire approved process should be called “Tower Defense in medieval decorations”. Yes, it is. You think it fascinates? No, after several defensive operations, the role of the fighting back will be bored with you. In order not to be constantly among those who always go to the disputed territories, it is necessary to conduct sabotage prevention – to put at the head of the individual territorial formations of their favorites from the fraternity, to bribe officials, to physically eliminate them. If such work methods do not suit you – be prepared to regularly become the head of the protective detachment, give instructions to the archers, and also with all the courage to withstand the siege guns that the Templars will from time to time to expose to the gate.

In addition to a small routine, tied to the help of the disadvantaged and defense of occupied possessions, there are still more noble goals that are spelled out in the main storyline. Recall that old Ezio, in search of truth and Almighty Justice, arrives at the Masiaf fortress. This place was the abode of Altair, on the disclosure of the secrets of the soul of which we also have to spend a certain amount of time. Actually, the hero did not manage to complete his searches in the fortress – the Templars managed to inherit the Templars. The ultimate goal is Altair’s library, where, as you know, the due number of secrets and those very answers to questions have been hidden. Only the trouble is to get there, we need to find five keys. Yes, again a big, big problem, the solution of which will take the lion’s share of time. In the search for fragmented pieces and you will have to go to the glorious city of Constantinople – a place where, as is commonly believed, oriental cultures and traditions are intertwined with Western.

When it is no longer possible

… and when you get tired of the showdowns with local Templars (the fights are now even more beautiful – sometimes it seems that the combat system was developing Rocksteady), and the training of the Assassins plows, followed by sending “to business” or to conquer certain sections of the European map, will not bring pleasure, you can always do something more meditative and conceptual. For example, delve into desmond memory. The process is very controversial and dreary-you repeat for yourself the school course of spatial geometry, try not to fall asleep from the tedious notes of our Assassin bartender and try to ask yourself the question of why it was impossible to furnish all this easier and more smoothly into the plot. That is, do not torment the player walks along an indistinct abstraction.

The greatest disappointment and at the same time joy happened to the bombs. Yes, with the very ones about which Ubisoft Told at all exhibitions and specialized events. The main problem of the new type of weapons is that throughout the game it remains extremely unclaimed. Of course, sometimes distracting volleys or creating a smoke curtain, shells are extremely useful. But imagining yourself a silent killer is very difficult. So the lack of the need to use bombs in most cases is only a plus.

Relevant in Assassin’s Creed The multiplayer remains. Most of the ideas laid down in Brotherhouse have received their natural development. Say, now the real semblance of the storyline has officially registered in the Cartoon. New maps new techniques, improved “customization” of characters – all according to plan. The most emotions are caused by a peculiar version of Capture the Flag, a hurricane Deathmatch with a search for disguised players in the crowd and Corruption with a game of “Shams”.

Assassin’s Creed: Revelations will not cause you new emotions. And the old ones, on the contrary, will dull. Because the ideas of the original – and we will not tire of repeating this – carelessly devoted to oblivion. Have we received all the answers to long -arising questions? It seems yes. But initially, the process of disclosing the main plot secrets seemed to us less stretched and tedious. In the end, the last part of the adventures of the assassin somehow do not want to perceive as a full-fledged game. The main portion of content could be fitted in Brotherhouse. Agree, only soap operas about medieval killers were missing we did.

Pros: The main questions in the plot have finally received answers;improved multiplayer;still beautifully set fights.
Cons: The bombs were unclaimed;The process of capture and defense of pieces of the territory of Constantinople tires;small number of useful innovations;The full third part asks – but the developers are inexorable.

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7 μύθοι για τον γυναικείο αλκοολισμό

Είμαστε όλοι ίσοι, και όχι μόνο στα δικαιώματα, αλλά και σε ασθένειες και σε κακές συνήθειες. Για παράδειγμα, ο αλκοολισμός που υπέστησαν οι γυναίκες δεν διαφέρει πολύ από αυτόν που υποφέρουν οι άνδρες. Ο Ντμίτρι Βασκιν, ψυχίατρος Ναρκολόγος, Μύθοι για αυτόν.

Είναι αλήθεια ότι οι γυναίκες πίνουν λιγότερο, αλλά ταχύτερα χάνουν τον έλεγχο της ποσότητας των μεθυσμένων και ισχυρότερων από τους άνδρες, συνηθίζουν το αλκοόλ? Και είναι δυνατόν να πούμε ότι για να θεραπεύσουμε αυτό που είναι εθισμένο στο αλκοόλ είναι πιο δύσκολο από έναν εκπρόσωπο του αντίθετου φύλου? Αντιμετωπίζουμε τον εμπειρογνώμονα.

1.Οι γυναίκες πίνουν λιγότερους άνδρες

Ίσως αυτό συνέβη πριν από μερικές εκατοντάδες ή δύο χρόνια, και αυτό οφείλεται κυρίως στο γεγονός ότι οι γυναίκες εκείνη την εποχή είχαν λιγότερες κοινωνικές, ηθικές και ευκαιρίες φύλου. Η γυναίκα ήταν υπεύθυνη για το σπίτι και την οικογένεια.

Αν στραφούμε στην κλασική λογοτεχνία, τότε θα συναντηθούμε στα έργα των διάσημων συγγραφέων ένα ολόκληρο καλειδοσκόπιο των Χουσάρων, Σόδα και Μεθυσμένων. Και μόνο ο Scarlett, ο οποίος υπέβαλε κρυφά σε ένα μπουκάλι ισχυρό αλκοόλ τα βράδια.

Μετρίως πόσιμο άνθρωπο και τώρα θεωρείται από την κοινωνία ως κανονικό φαινόμενο, αλλά μια γυναίκα κατανάλωσης ντροπιάζει. Αν και η κατάσταση έχει αλλάξει πρόσφατα. Οι γυναίκες πίνουν στο ίδιο επίπεδο με τους άνδρες. Σαμπάνια με φίλους, ένα ποτήρι κρασί μετά από μια δύσκολη εργάσιμη ημέρα – ένας κανόνας που υπαγορεύεται, συμπεριλαμβανομένης της ισότητας των φύλων.

Επιπλέον, νωρίτερα, πριν από 20-30 χρόνια, οι γυναίκες ήταν αμηχανία να ζητήσουν βοήθεια από ναρκολόγο και σήμερα οι μισοί από τους ασθενείς μου είναι γυναίκες και αυτό δεν λέει ότι άρχισαν να πίνουν περισσότερα. Αντίθετα, το γεγονός ότι η αναζήτηση βοήθειας στο rehab έχει πάψει να είναι μια κατακριτέα εργασία.

2.Γυναίκα αλκοολισμός – Το πεπρωμένο των περιθωρίων

Σοβαρές μορφές γυναικείου αλκοολισμού με την πλήρη απώλεια κοινωνικών λειτουργιών – πιθανές. Αλλά το ίδιο μπορεί να ειπωθεί για τον αρσενικό αλκοολισμό. Το σημείο εδώ είναι τα ποτά και το γεγονός ότι τόσο πιο φτωχότερη, τόσο λιγότερη πιθανότητα πρέπει να μπει σε θεραπεία στην κλινική.

Πάντα έπινα πολύ Βοημία – τόσο άνδρες όσο και γυναίκες.

Σπεύω να παρατηρήσω ότι στον σύγχρονο κόσμο η Ρωσία δεν είναι η πιο κατανάλωση χώρας. Τόσο ο θηλυκός όσο και ο αρσενικός αλκοολισμός είναι ευρέως διαδεδομένοι, για παράδειγμα, στην Αγγλία.

Παρ ‘όλα αυτά, θα ήθελα να εντοπίσω Farmakeioellinika24 ένα νέο Alkosemage: Εκπρόσωποι της μεσαίας τάξης έχουν προστεθεί στις κατηγορίες της Βοημίας και των περιθωριών σήμερα. Αυτές είναι ισχυρές, έξυπνες, επιτυχημένες γυναίκες που έχουν κατασκευάσει μια καριέρα, επιχειρήσεις και έχουν κάπως αρσενικό τύπο χαρακτήρα.

Χρειάζονται αλκοόλ για να χαλαρώσουν μετά τις εργάσιμες ημέρες. Δυστυχώς, σε ορισμένες περιπτώσεις, ένας τέτοιος εύκολος τρόπος για να ανακουφιστεί η τάση να εξαρτάται εξαρτημένος. Και μια άλλη κατηγορία ασθενών ναρκολογικών κλινικών – τις συζύγους των πλούσιων συζύγων. Σε αυτή την περίπτωση, το αλκοόλ, αρχικά “επιπόλαιος”, και στη συνέχεια ισχυρότερη, εμφανίζεται στη ζωή τους από την πλήξη.

3.Ο γυναικείος αλκοολισμός είναι ανίατος

Οποιοσδήποτε αλκοολισμός είναι ανίατος. Εάν έχει αναπτυχθεί, γίνεται μια χρόνια ασθένεια που, ωστόσο, μπορεί να εισέλθει επιτυχώς σε μια μακρά και ακόμη δια βίου ύφεση. Και μπορεί να υπάρχουν καταστροφές που απαιτούν παρατήρηση και θεραπεία.

Ένα άλλο πράγμα είναι σημαντικό: ο γυναικείος αλκοολισμός σχηματίζεται γρηγορότερα. Και το λάθος αυτού, δυστυχώς, είναι καθαρά φυσιολογικοί παράγοντες που συμβάλλουν σε αυτό.

Το γυναικείο σώμα στο σύνολό του αντιδρά χειρότερα στο αλκοόλ από το αρσενικό. Αυτό σχετίζεται με μικρότερο βάρος και με ορμονικό υπόβαθρο και ακόμη και με το γεγονός ότι στις γυναίκες αλκοόλ εκκρίνεται πιο αργά από το σώμα (λιγότερα ένζυμα που διασπούν την αιθυλική αλκοόλη).

Ας μην ξεχνάμε ότι κατά τη διάρκεια της περιόδου PMS η διάθεση μειώνεται στις γυναίκες, η λαχτάρα για τα γλυκά ή, σε περίπτωση εξάρτησης, επιδεινώνεται από το αλκοόλ. Και αυτό λαμβάνεται επίσης υπόψη στη θεραπεία.

Ένας άντρας μπορεί να κοιμηθεί όλη του τη ζωή. Μια γυναίκα είναι αρκετή για 3-6 χρόνια. Ωστόσο, είναι επίσης συνηθισμένες περιπτώσεις ταχείας αρσενικού αλκοολισμού.

4.Είναι ευκολότερο για τις γυναίκες να έχουν μια ματαιοδοξία

Το αλκοόλ σπάει δύο κύρια ένζυμα – η αφυδρίση αλκοόλ (ADG) και η ακεταλδεδεϋδρογινάση (ACDG). Το πρώτο μετατρέπει το αλκοόλ σε ακεταλδεΰδη – μια ουσία που προκαλεί την δηλητηρίαση του σώματος. Οι δεύτερες διεργασίες της ακεταλδεΰδης σε οξικό, το οποίο εμφανίζεται ήρεμα μέσα σε μια μέρα.

Τα άτομα με κυρίαρχο ADG κινδυνεύουν. Έχουν πιο γρήγορα ευφορία και βαρύτερα το πρωί. Έτσι στις γυναίκες, το αρχικά το πρώτο ένζυμο στο σώμα είναι μεγαλύτερο. Ως εκ τούτου, η απόσυρση στις γυναίκες, αντίθετα, είναι πιο δύσκολη από ό, τι στους άνδρες, και το αίσθημα της ενοχής για υπερβολικές libations είναι μια τάξη μεγέθους πιο απτή. Το τελευταίο προκαλείται ήδη από κοινωνικά θεμέλια.

5.Ένα ποτήρι κρασί στο δείπνο – αυτό δεν είναι αλκοολισμός

Ανάλογα με το τι θεωρείται αλκοολισμός. Ο αλκοολισμός είναι ιατρική διάγνωση. Δηλαδή, μέχρι να το βάλουν, δεν φαίνεται να θεωρείται αλκοολούχος και δεν έχει σημασία πόσα γυαλιά χρησιμοποιείτε την ημέρα. Ωστόσο, αν δεν μπορείτε να φανταστείτε τη ζωή ή απλά ένα γεμάτο δείπνο και κανονικό ύπνο χωρίς ποτήρι κρασί, αυτή είναι μια εξάρτηση. Μέχρι στιγμής, ψυχολογική, αλλά εξάρτηση. Και ο χρόνιος αλκοολισμός αρχίζει συχνά με ένα “ένα ποτήρι για ύπνο”.

Δεν γεννιούνται αλκοολικοί: Αυτή η ασθένεια αναπτύσσεται εδώ και χρόνια. Και μερικές φορές δεν αναπτύσσεται, δηλαδή ένα άτομο σε κάποιο σημείο με μια ισχυρή απόφαση αποκλείει το αλκοόλ από τη ζωή του καθόλου ή καταναλώνεται μόνο στις διακοπές.

Το κύριο πράγμα είναι ότι πρέπει να καταλάβετε: μόνο το βράδυ ή το βράδυ την Παρασκευή δεν είναι λόγος να πιείτε. Δοκιμάστε για χάρη του αθλητικού ενδιαφέροντος για να εγκαταλείψετε τη συστηματική χρήση του “γυαλιού” για ένα μήνα. Και κοιτάξτε τι έρχεται από αυτό.

6.Μια γυναίκα κληρονομεί τον αλκοολισμό από τον πατέρα της

Ο αλκοολισμός έχει τις προϋποθέσεις που αποδεικνύονται από την ιατρική που μπορεί πραγματικά να κληρονομηθεί γενετικά, αλλά μακριά από πάντα. Οι χρόνιοι αλκοολικοί, κατά κανόνα, είναι άνθρωποι που παράγουν λανθασμένα σεροτονίνη στο σώμα.

Πίνουν αλκοόλ ή ναρκωτικά. Οι νευροδιαβιβαστές στον εγκέφαλο που είναι υπεύθυνοι για μια διασκεδαστική διάθεση είναι ενθουσιασμένοι και ένα άτομο βρίσκεται σε κρατική σταθερή για τους απλούς ανθρώπους. Δηλαδή, τα διεγερτικά επιτρέπουν σε ένα άτομο με διαταραγμένη ανταλλαγή σεροτονίνης να βγαίνει από τη συνήθη σπλήνα.

Όσο για τις γυναίκες – κόρες των αλκοολικών, αυτή η ιστορία συμβαίνει συχνά εδώ: Επιλέγουν υποσυνείδητα για τους συνεργάτες τους να πίνουν άντρες για να αποδείξουν ότι ένα τέτοιο άτομο μπορεί επίσης να αγαπηθεί, ζώντας έτσι μια απόρριψη της μεθυσμού του πατέρα. Επιπλέον, είναι πολύ πιθανό να γίνουν συνεργάτες. Είτε εξαρτώμενο – δηλαδή ζουν με ένα σκοπό – να θεραπεύσουν έναν άνθρωπο από τον αλκοολισμό.

7.Μια γυναίκα μπορεί να σταματήσει να πίνει ανά πάσα στιγμή, απλά πρέπει να κάνετε μια ισχυρή απόφαση

Ναι, υπάρχουν άνθρωποι που μπορούν να πάρουν και να “γέσουν” σε μια μέρα. Αλλά αυτό συμβαίνει στα πρώτα ή τα δεύτερα στάδια του αλκοολισμού. Περισσότερα πιο δύσκολο. Αλλά οι γυναίκες είναι απλώς ευκολότερες, επειδή συχνά παρακινούνται από παιδιά. Μια γυναίκα σταμάτησε να πίνει όχι για τον εαυτό της, αλλά για χάρη των παιδιών.

Συμβαίνει ότι είναι “δεμένα” για χάρη της εμφάνισης, επειδή καταλαβαίνουν ότι σε είκοσι χρόνια, μισό μπουκάλι σαμπάνια σε ένα πάρτι στο πρόσωπο το πρωί δεν αντανακλάται με κανέναν τρόπο, και ακόμη και ένα ποτήρι είναι αξιοσημείωτο σε σαράντα.

Αλλά αν ξεκινήσει η ασθένεια, μόνο οι ειδικοί, οι συγγενείς και οι φίλοι θα βοηθήσουν, επειδή η ίδια η γυναίκα σε αυτό το στάδιο δεν συνειδητοποιεί πλέον ότι χρειάζεται βοήθεια ή είναι σε σοβαρή κατάθλιψη και είναι πεπεισμένη ότι κανείς και τίποτα δεν θα την βοηθήσει ήδη.

Στις πρώτες ανησυχητικές κλήσεις, θα συνιστούσα τη διαβούλευση ενός ψυχοθεραπευτή για να κατανοήσουμε πώς έχει ξεκινήσει το πρόβλημα και η πορεία της ψυχοθεραπείας, μετά από την οποία μπορεί να μην χρειαστεί στο νοσοκομείο.

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5 βήματα για να βγείτε από τις διακοπές ευκολότερα

Ένα αίσθημα ελαφρότητας, ελευθερίας, επιστρέφοντας στον εαυτό μας, ειρήνη … πιο συχνά ανησυχούμε κατά τη διάρκεια των διακοπών. Πώς, επιστρέφοντας στη δουλειά, είναι καλύτερο να εφαρμόσετε αυτό το “κεφάλαιο διακοπών”? Συμβουλές εμπειρογνωμόνων.

Βασικοί αριθμοί

  • Το 72% των ενεργά εργασίας Ρώσων είναι ικανοποιημένοι με το έργο τους*, ειδικότερα:
  • Το 74% είναι ικανοποιημένο με το έργο που κάνουν καθημερινά
  • 79% – Σχέσεις με τη διοίκηση της επιχείρησης (εταιρεία)
  • 93% – Σχέσεις με συναδέλφους.

* Σύμφωνα με την έρευνα VTSIOM, που διεξήχθη σε 46 περιοχές της Ρωσίας τον Απρίλιο του 2007.

К псхе д к з нноρέφ ыыμ пожжением, нее легr переас и и и и и и и и и и и п п ότητα пΑ. Σχεδόν το ένα τρίτο των Ευρωπαίων -οι υπάλληλοι των κρατικών και ιδιωτικών εταιρειών βιώνουν το SO -Called Post -Vacuum σύνδρομο: Φυσική κακουχία (κόπωση, πόνο στο κεφάλι και μυϊκός πόνος), ψυχολογική δυσφορία*. Και αυτό δεν προκαλεί έκπληξη, διότι κατά τη διάρκεια των διακοπών προσπαθούμε όχι μόνο να χαλαρώσουμε, αλλά και να κάνουμε ό, τι δεν είναι αρκετό το υπόλοιπο του έτους: να συνομιλήσουμε με φίλους που δεν έχουν δει εδώ και πολύ καιρό, για να δούμε τα μέρη που έχουμε ονειρευτεί από καιρό να αφιερώσουμε χρόνο στα χόμπι τους. Όλα αυτά μας επιστρέφουν στον φυσικό ρυθμό μας, τις κλίσεις, τα ενδιαφέροντα. Αλλά εδώ διασχίζουμε και πάλι το κατώφλι του γραφείου. Και εμείς, σύμφωνα με τον ψυχολόγο και τον επιχειρηματικό προπονητή Larisa Buzalo, αφήνει από τρεις έως δέκα ημέρες για να προσαρμοστεί μετά από τις διακοπές-για να ανοικοδομήσει το ρυθμό ζωής, να συνηθίσουμε τα γραφικά εργασίας και το επιχειρηματικό στυλ επικοινωνίας. Τι αξίζει να καταλάβουμε για να διευκολύνουμε αυτή τη διαδικασία? Πώς να ξεκινήσετε αυτό το νέο τμήμα της επαγγελματικής μας ζωής με το μεγαλύτερο όφελος για τον εαυτό μας? Πριν είστε οι απόψεις πολλών ειδικών.

1. Αλλάξτε τη στάση στην εργασία

«Όσο πιο ενεργή και ενδιαφέρουσα https://farmakeiogreece.com/viagra-generic-choris-syntagi-online/ ήταν οι διακοπές. Είναι πιο δύσκολο να βγούμε από αυτό “, λέει η Larisa Buzalo. Ο χρόνος που παίρνει μια προσαρμογή μετά από ανάπαυση εξαρτάται από το πόσο πιστεύουμε ότι κάνουμε τη δουλειά μας, το απολαμβάνουμε από αυτό. “Αν ναι, η προσαρμογή είναι ταχύτερη και πιο οργανική και το τέλος των διακοπών θεωρείται ως η αρχή μιας νέας ενδιαφέρουσας σκηνής στη ζωή”, εξηγεί η Larisa Buzalo. – Εάν δεν λαμβάνουμε ικανοποίηση από την επαγγελματική μας δραστηριότητα, τότε τα προβλήματα μπορεί να προκύψουν με την προσαρμογή. Στην τελευταία περίπτωση, ένα άτομο αντιμετωπίζει μια εσωτερική σύγκρουση: η ανάγκη να ξεκινήσει η μάχη εργασίας στην ψυχή του με την επιθυμία να ρίξει τα πάντα και να φύγει. Παρεμπιπτόντως, συχνά μετά τις διακοπές, λαμβάνεται απόφαση για την αλλαγή των δραστηριοτήτων ή της απόλυσης “σε πουθενά”.

“Αξίζει να χρησιμοποιήσετε τις συμβουλές του Κομφούκιου, οι οποίες ανέφεραν:” Κάνετε ό, τι θέλετε να κάνετε, και δεν θα υπάρξει ούτε μία εργάσιμη ημέρα στη ζωή σας “, σχολιάζει ο γιατρός των ψυχολογικών επιστημών, ο εκπαιδευτής επιχειρήσεων Alexei Sitnikov. – Xota, φυσικά, δεν πέφτουν όλοι από τέτοια τύχη. Εάν η εργασία δεν φέρει ευχαρίστηση και το αντιλαμβάνεστε ως βαρύ φορτίο, προσπαθήστε να αλλάξετε τη στάση σας απέναντι σε αυτό. Ρωτήστε τον εαυτό σας: “Τι μου δίνει?”Και προσπαθήστε να βρείτε τουλάχιστον δύο θετικές απαντήσεις. Πράγματι, σε κάθε περίπτωση, η διαμονή σας σε αυτό το μέρος είναι η συσσώρευση εμπειρίας, η οποία μπορεί να είναι χρήσιμη στο μέλλον, και τα χρήματα που κερδίζετε μπορούν να δαπανηθούν για χόμπι ή ταξίδια. Και προσπαθήστε να αντιμετωπίσετε τα καθήκοντά σας ως μια διαδικασία αυτο -εκπαίδευσης, γνώσης του εαυτού και των γύρω ανθρώπων.

2. Μην υπερφορτώστε το γραφείο με συναισθήματα

“Πολύ συχνά, εμείς (αδικαιολόγητα) επενδύουμε πάρα πολλά συναισθήματα στο έργο μας”, λέει ο Jean-Claude Liaudet Psychoanalyst. – Ξοδεύουμε το μεγαλύτερο μέρος του χρόνου μας σε αυτό, και επομένως υπάρχει πάντα ένας πειρασμός να θέσουμε ακούσια ένα ίσο σημάδι μεταξύ της ζωής μας και των επαγγελματικών δραστηριοτήτων μας. Ως αποτέλεσμα, ξεχνάμε τις δικές μας ανάγκες και ενδιαφέροντα, για την προσωπική ζωή, ότι υπάρχουν θέατρα και μουσεία, αθλήματα, επικοινωνία με φίλους. Κυριολεκτικά δίνοντας τους εαυτούς μας στην εργασία, σε απάντηση, αναμένουμε ασυνείδητα ευγνωμοσύνη, αναγνώριση, συμπάθεια από την επιχείρηση (και την ηγεσία του) “. Ο Jean-Claude Lyoda εξηγεί: “Έχουμε την τάση να μεταφέρουμε ασυνείδητα σχέσεις στο γραφείο, παρόμοιο με το γεγονός ότι είχαμε στην παιδική ηλικία με τους γονείς μας”. Αλλά ακόμα, πρέπει να σταματήσουμε να εξανθρωπίσουμε την επιχείρηση, συμβουλεύει έναν ψυχαναλυτή. Για τα συμφέροντά μας, δημιουργήστε μια λογική και ακριβή απόσταση μεταξύ τους και της δουλειάς μας, για να διαμορφώσετε μια συναισθηματικά ώριμη στάση απέναντί ​​του: ναι, αισθάνομαι αγάπη γι ‘αυτήν, αλλά εσωτερικά είμαι ανεξάρτητος.

3. Εκφράστε τις ανάγκες σας

Η αρχή της νέας “Εργασίας” είναι μια καλή στιγμή για να προσπαθήσουμε να προσαρμόσουμε αυτό που δεν μας ταιριάζει στην οργάνωση των δραστηριοτήτων μας. “Πρέπει να πάρω υπερωρίες όλη την ώρα – δεν μπορώ να αρνηθώ το αφεντικό”, “Δεν τολμούν να ζητήσω να δουλέψω στο σπίτι αν νιώθω άσχημα”. Τέτοιες καταστάσεις αποτελούν πηγή δυσάρεστων συναισθημάτων – προσβάλλετε ή μας ενοχλούν.

“Ωστόσο, πιο συχνά δεν διακινδυνεύουμε τίποτα σοβαρό αν διπλωματικά, αλλά σαφώς λέμε στο αφεντικό τις ανάγκες μας ή λέμε” όχι “σε απάντηση σε ένα αίτημα να θεωρούμε αδύνατο”, είναι σίγουρος η Larisa Buzalo. – Στη δουλειά, όπως και σε οποιοδήποτε άλλο μέρος, πάντα επωφελές να πεις τι πιστεύεις. Αξίζει να παρατηρηθεί μόνο ορισμένοι κανόνες: να πούμε όχι μόνο όταν είμαστε έτοιμοι να εξηγήσουμε τους λόγους για την άρνησή μας – διαφορετικά μπορεί να θεωρηθεί ως παραμέληση των καθηκόντων μας ή μια εκδήλωση της έλλειψης σεβασμού. Είναι σημαντικό να παραμείνουμε στο πλαίσιο των εταιρικών σχέσεων και αυτό σημαίνει ότι πρέπει να διαφωνήσουμε με λογικά γιατί δεν θα αναλάβουμε πρόσθετη ευθύνη (για παράδειγμα, επειδή εργαζόμαστε επί του παρόντος σε ένα έργο που πρέπει να ληφθεί σε δύο ημέρες) “”. Επιπλέον, πρέπει να σχεδιάσετε την εργάσιμη ημέρα σας, ώστε τα λόγια μας να μην φαίνεται να είναι απάτη – ο ηγέτης πρέπει να δει ότι είμαστε πραγματικά απασχολημένοι. Έτσι, μπορείτε σχεδόν πάντα να υπερασπιστείτε τα ενδιαφέροντά σας. Σε κάθε περίπτωση, αξίζει να δοκιμάσετε!

4. Επίλυση συγκρούσεων

“Οι ρητές ή κρυμμένες συγκρούσεις στην ομάδα που προκύπτουν λόγω της σύγκρουσης των συμφερόντων δύο ή περισσότερων υπαλλήλων είναι ένας άλλος λόγος για τον οποίο μερικές φορές δεν θέλετε να πάτε στη δουλειά”, πιστεύει ο Alexei Sitnikov. -οι περισσότεροι συχνά προκύπτουν λόγω της ασαφής κατανομής των ευθυνών: ποιος εκτελεί τις λειτουργίες, ποιος είναι υπεύθυνος για το τι, που αντικαθιστά τον απουσία συνάδελφο “. Ο ερεθισμός συσσωρεύεται. Και ξαφνικά βρισκόμαστε στο επίκεντρο της διευκρίνισης των σχέσεων. Εάν κάτι δεν μας ταιριάζει ή ανησυχεί έντονα, αξίζει τον κόπο να το συζητήσουμε με συναδέλφους. Μόλις κάνουμε ένα βήμα για να διευκρινίσουμε την κατάσταση, η σύγκρουση πηγαίνει από την αντιπαράθεση για την εξεύρεση συμβιβασμού. Ισχυρά συναισθήματα που μεταφέρουμε στον εαυτό μας πηγαίνουμε μακριά, και τότε είναι ευκολότερο να βρούμε μια εποικοδομητική διέξοδο από την κατάσταση.

“Εάν εξακολουθείτε να έχετε γίνει ένας από τους συμμετέχοντες στη σύγκρουση και υποβάλλουν καταγγελία, προσπαθήστε να διαιρέσετε την κριτική των πληροφοριών σχετικά με τις πληροφορίες (τι ακριβώς είναι ο συνάδελφός σας) και τα συναισθήματα”, συμβουλεύει ο Alexey Sitnikov. – Τα συναισθήματα είναι καλύτερα να αγνοηθούν, αλλά οι πληροφορίες πρέπει να αναλυθούν και να διορθωθούν αυτό που αξίζει αντικειμενική κριτική. Ο δεύτερος σημαντικός κανόνας είναι να μην μεταφράζουμε ποτέ τη συζήτηση από το θέμα της σύγκρουσης στις προσωπικές ιδιότητες του αντιπάλου σας.